
INFERNO DRAGON DECK ARENA 6 UPDATE
On 21/6/16, a balance update decreased the hog rider's damage by 6%. Inferno tower is a defensive building card you can use.Īrena 5 Best Inferno Dragon Deck Clash Royale Fan Site It's got a solid elixir cost of 3.8, but it's really fun to play with.
The inferno dragon card is unlocked from the jungle arena (arena 9) or a legendary chest. Zap takes care of infernos and poison cleans up swarms while getting tower damage. Arrows and fireball are your damage spell cards. this deck has 4.0 average elixir cost.It's really not easy to find decks for this level. Its attack potential is great and defense potential is excellent. The inferno dragon's damage increases over time as it remains focused on a single target. Just place a Mortar.For an f2p player, i would call this deck good. This deck is GODLY at counter-attacking, you will almost always survive with a Furnace and a Princess. This deck has a unique play style and I recommend doing a couple of friendly battles or a few 10 Gem Challenges to master it. Inferno Dragon Deck Or Poison, because it’s annoying. Inferno Dragon Deck Best ones are Lightning for elixir trades and to finish towers. The Log: Any spell you feel comfortable with.(I tried Guards, but they die easily to splash and Poison.) Knight is used to protect the Princess and to kill stray Mini PEKKAs on your side of the field.
Inferno Dragon: Knight or any defensive card, I used Knight before I got the Inferno Dragon. Furnace: Fire Spirits (Not Recommended, Furnace can be cycle spammed for a constant flow of Fire Spirits and be used to pull Hog Riders, Lava Hounds, and Giants.) Inferno Dragon Deck. Princess: Musketeer (Princess is almost a need for this deck, it won’t be as good without her.). Spell:we have zap, I always play zap, just too versatile not to include, also can clear the way for inferno dragon if he’s coming in with a tank on the tower. Versatile Response Card: The Log – Mostly used to kill weakened cards or to push stuff away from your Mortar. Defensive Support: Ice Spirit – Used to temporarily stop pushes and defend your Princess/Mortar. Second Defense: Mini PEKKA – Only 2 things are in this little guy’s mind, pancakes and destruction. Your opponent will waste so much elixir trying to kill a low health Inferno Dragon, also gets you guaranteed WOWs. Main Defense: Inferno Dragon – Zap bait and tank melter. Win Condition Support: Furnace – MVP, you can cycle your deck so fast its pretty easy to get 2+ at the same time, defends Princess and Mortar. Win Condition #2: Princess – Chip damage, spell bait, and splash damage. Win Condition: Mortar – Main damage dealer, the big boy of the deck. Placed behind a tower, there is no way to stop him, he ends the tank, easily, and leaves that support bare and ready to be killed, supple and tender. But in any game against a giant, or golem, or pekka, or hound (rip hound), he is absolutely necessary. There are some games where I simply never use him, and that’s fine. I personally think this is one of the best defensive cards ever made.